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Entertainment & Recreation January 2026

  • ~1.4m

    Questions answered
    over 12 months

  • ~70

    Organizations

These insights represent ~1.4m questions answered from ~70 organizations, collected between January 2025 and December 2025.

The data meet our criteria as being robust and reliable; unlikely to substantially change over time; and representative of the wider industry. Read more about the methodology.

Data provided by Culture Amp

Most represented industries in this benchmark

Gambling & Casinos, Entertainment, Museums & Institutions, Recreational Facilities & Services, Fine Art

Most represented regions in this benchmark

  • Northern America

    39%

  • Europe

    27%

  • Oceania

    18%

  • Asia

    12%

Reported gender breakdown

  • Male

    59%

  • Female

    40%

  • Non-Binary

    0.27%

Are employees committed to their organizations?

Engaged people are emotionally committed to their organization. These people stay at their organizations longer and are more productive and effective. Successful organizations have more engaged employees.

70% of Entertainment and Recreation employees are engaged

This is in the top 48% compared with other industries.


The median eNPS score for organizations in this benchmark is 19 and is in the top 32% compared with other industries.

How does Entertainment and Recreation compare?

People in Entertainment & Recreation were much more positive than average regarding Social Connection, Growth, and Inclusion.


On the lower side, people in Entertainment & Recreation had much lower favorable scores than average in Service & Quality Focus, Collaboration & Communication, and Leadership.

People working in Entertainment & Recreation are more engaged than Public Relations & Communications, Higher Education, Government Administration, and Government. People working in Entertainment & Recreation are less engaged than Health & Wellness, Consumer Goods, Computer & Network Security, and Civil Engineering.

The highest scoring question for Entertainment & Recreation had 88% of people agreeing that they are able to arrange time out from work when they need to (+1% compared to overall) while they were generally most positive about Inclusion.


People in Entertainment & Recreation were generally least favourable about Action, and were most negative towards 'When it is clear that someone is not delivering in their role we do something about it' with 18% of people disagreeing (+1% above average).

Which questions matter the most?

Different things are important to different cultures. If you want to make more of your people engaged then you need to know what is important your people. These questions are most important to keeping people engaged in Entertainment and Recreation organizations.

1

%[Company]% is a great company for me to make a contribution to my development

Learning & Development
2

We acknowledge people who deliver outstanding service here

Service & Quality Focus
3

%[Company]% effectively directs resources (funding, people and effort) towards company goals

Company Performance

How long do people stay?

In the short term, 23% of people in this benchmark are thinking of or actually seeking jobs elsewhere (+3% compared to overall) while on a longer time frame, 11% of people see themselves leaving within two years (+1% compared to overall).

Understanding Tenure distributions

Tenure describes how long an employee has worked for their company: we know through our research that newly hired employees tend to be more positive than their tenured counterparts. Positivity declines sharply before bottoming out between two to six years, then rises slightly for those that remain.

The tenure composition of a benchmark can influence overall scores.

Tenure distributions

  • Less than 3 months

    3%

  • 3 months to 6 months

    4%

  • 6 months to less than 1 year

    7%

  • 1 to less than 2 years

    16%

  • 2 to less than 4 years

    27%

  • 4 to less than 6 years

    11%

  • 6 to less than 10 years

    14%

  • Greater than 10 years

    17%

Invest in your people and create impact