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Entertainment & Recreation North America January 2026

Emerging

Benchmark status

We consider this an emerging benchmark: it has enough data available for us to use bootstrapping to create a representative sample. As the sample grows in size, some scores may slightly change. Our research has shown that our bootstrapped scores are consistent with our standard benchmarks. Read more about the methodology.

Data provided by Culture Amp

Most represented industries in this benchmark

Entertainment, Gambling & Casinos, Museums & Institutions, Fine Art, Recreational Facilities & Services

Reported gender breakdown

  • Male

    60%

  • Female

    40%

  • Non-Binary

    0.26%

Are employees committed to their organizations?

Engaged people are emotionally committed to their organization. These people stay at their organizations longer and are more productive and effective. Successful organizations have more engaged employees.

69% of Entertainment and Recreation North America employees are engaged

This is in the bottom 46% compared with the overall average.


The median eNPS score for organizations in this benchmark is 4 and is in the bottom 20% compared with the overall average.

How does Entertainment and Recreation North America compare?

People in Entertainment & Recreation North America were much more positive than average regarding Innovation.


On the lower side, people in Entertainment & Recreation North America had much lower favorable scores than average in Action, Leadership, and Collaboration & Communication.

People working in Entertainment & Recreation North America are more engaged than Nonprofit Organization Management United Kingdom, Creative & Media Central Europe, Manufacturing Japan, and Computer Software Benelux. People working in Entertainment & Recreation North America are less engaged than Australia (0-100), Saudi Arabia, Legal APAC, and Individual & Family Services.

The highest scoring question for Entertainment & Recreation North America had 87% of people agreeing that they know how their work contributes to the goals of %[Company]% (-2% compared to overall) while they were generally most positive about Management.


People in Entertainment & Recreation North America were generally least favourable about Action, and were most negative towards 'I believe my total compensation (base salary+any bonuses+benefits+equity) is fair, relative to similar roles at other companies' with 34% of people disagreeing (+10% above average).

How long do people stay?

In the short term, 20% of people in this benchmark are thinking of or actually seeking jobs elsewhere (+0% compared to overall) while on a longer time frame, 12% of people see themselves leaving within two years (+2% compared to overall).

Understanding Tenure distributions

Tenure describes how long an employee has worked for their company: we know through our research that newly hired employees tend to be more positive than their tenured counterparts. Positivity declines sharply before bottoming out between two to six years, then rises slightly for those that remain.

The tenure composition of a benchmark can influence overall scores.

Tenure distributions

  • Less than 3 months

    0.91%

  • 3 months to 6 months

    2%

  • 6 months to less than 1 year

    6%

  • 1 to less than 2 years

    16%

  • 2 to less than 4 years

    30%

  • 4 to less than 6 years

    13%

  • 6 to less than 10 years

    12%

  • Greater than 10 years

    19%

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